Fixed partially built Minor Faction structures not being scuttled when the planet became unowned.Minor Faction created structures shouldn't contribute to the owner player stats). Fixed incorrect player stats being tallied for structures (e.g.when they kill units they don't contribute to the owner player stats). Fixed incorrect player stats being tallied for Minor Faction and Rampant Militia units (e.g.
normal salvaging now correctly refunds 30% instead of 9%). Fixed a bug in scuttling that caused the salvage percentage to be applied twice (e.g.Minor Factions now have occupy all resource asteroids for the default planet definitions.Changed Scrap For Parts ability to refund 60/75/90% of the targeted ships' build cost rather than give credits per fleet supply.If there are enemy dps units/structures in the gravity well, every other pirate ship will engage those first before raiding tradeships. Only Pirate Rogues now place tradeships at the top of their target priorities.This allows them to be more effective at raiding the enemy defenses. Pirates no longer stay in a fleet when they arrive at their target planet.NPC, Rampant Militia, and Minor Faction ships will now upgrade their abilities as they gain experience (if they have abilities to upgrade).